Expedite progress – think in the future, become estranged from the now.

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    Tower of Purgatory

    • Site: GitHub
    • Year: 2024
    • Event: Ebitengine Game Jam 2024
    • Language: Go
    • Libraries: Ebitengine

    Send a party of androgynous animal dudes up a tower that you build! Watch 'em level up! Sell their loot! Buy them equipment! Make bank off taxing them! And maybe, just maybe, they can escape the tower of purgatory into the wondrous clouds above! turgatory screenshot

    HAVEN

    • Site: GitHub
    • Year: 2024
    • Event: Ebitengine Holiday Hack 2023
    • Language: Go
    • Libraries: Ebitengine

    A lil RPG game with a dash of a certain pocket monster collecting game with an aspect of 90s computer vibes. HAVEN screenshot

    Retromancer

    • Site: GitHub
    • Year: 2023
    • Event: Ebitengine Game Jam 2023
    • Language: Go
    • Libraries: Ebitengine

    You are the Retromancer. Time has taken its toll, for the one closest to you has become corrupted and torments the land, simply known as the Lich. Also multiplayer!

    It is your responsibility to save this world through your powers of reversing the effects of time and the damage the Lich has done. Perhaps they can still be saved – returned to a moment in time before evil overtook them… retromancer screenshot

    MAG(net)

    • Site: GitHub
    • Year: 2022
    • Event: Ebitengine Game Jam 2022
    • Language: Go
    • Libraries: Ebitengine

    Defend the embryonic core from the onslaught of magnetic robottos! Also multiplayer! magnet screenshot

    Gopher’s Grievance

    • Site: GitHub
    • Year: 2021
    • Language: Go
    • Libraries: Ebitengine

    A throwback to Rodent’s Revenge written in Go. Gohper's Grievance screenshot

    DCRAWL

    • Site: DCRAWL
    • Year: 2015
    • Event: #TextJam2015
    • Language: C
    • Libraries: ncurses/PDCurses

    Faux-3D console dungeon crawling game – or rather, stumble around a maze until you find the invisible exit. Made in far less than 24 hours for #TextJam2015. DCRAWL screenshot

    Petite Juliet

    • Site: Petite Juliet
    • Year: 2014
    • Event: Ludum Dare 31 Compo
    • Language: C++
    • Libraries: SDL2, SDL2_image, SDL2_mixer, OpenGL

    Single-screen arcade brawling game featuring stylized pixel art. Made primarily the last 24 hours for the Ludum Dare 31 Compo. Petite Juliet screenshot

    CirQuit

    • Site: CirQuit
    • Year: 2014
    • Event: #NESJAM2014
    • Language: JavaScript
    • Libraries: CBDL

    Puzzle game adhering to some NES limitations. Made during a month-long vacation for NESJAM 2014. CirQuit screenshot

    Newsboy

    • Site: Newsboy
    • Year: 2014
    • Event: #GameMaker2014
    • Language: C
    • Libraries: SDL2, SDL2_image, SDL2_ttf, SDL2_mixer, OpenGL

    Engine/Game written in C using SDL2_* in approximately a month’s time of off and on tinkering. 14k lines of code! Newsboy screenshot

    VAD

    • Site: VAD
    • Year: 2014
    • Event: #TextJam2014
    • Language: C
    • Libraries: ncurses/PDCurses

    Text-based adventure parser/engine in the vein of Adventure. Made in under 48 hours for #TextJam2014 VAD screenshot