Expedite progress – think in the future, become estranged from the now.
lab – ラブラブ。。。?
This section contains software or games that I am currently in the process of making or plan on revisiting in the near future.
Majority of the projects in here are only partially usable at best.
Desktop Applications
CAT – CSS3/HTML5 Animation Tool
- Site: CAT
- Year: 2017-2018
- Language: JavaScript
- System: Anything supported by Electron.
- Interface: Graphical Desktop
Actually create HTML5/CSS3 animations with this fancy Electron program!
Web Services/Applications
LGS – Let’s Get Shredded
- Site: LGS
- Year: 2016
- Language: JavaScript
- System: Any modern JavaScript browser supporting HTML5
- Interface: Browser
A graphing and management browser application for getting swole.
LootKeeper
- Site: LootKeeper
- Year: 2016
- Language: JavaScript / Node.js
- System: Node.js Server
- Interface: Browser
Manage your D&D loot!
TwittMUD
- Site: TwittMUD
- Year: 2015
- Language: JavaScript / Node.js
- System: Node.js
- Interface: Commandline
An interesting foray into creating a game in Twitter. Similar to Twitter bots, I suppose.
Games
NetHack SDL2 interface
- Site: NetHack
- Year: 2016
- Language: C++ w/ SDL2
- System: Linux, Windows, OS X
- Interface: Desktop Game
An SDL2 port of NetHack, intended to implement the lower-level window interface changes made in 3.6.0.
MAngband SDL2 interface
- Site: MAngband
- Year: 2015
- Language: C++ w/ SDL2
- System: Linux, Windows, OS X
- Interface: Desktop Game
A modern SDL2 port of MAngband. Currently only working with v1.1.2, as the official 1.2 repository code was not functional enough at the time to get working.
GodEater
- Site: GodEater
- Year: 2015
- Language: C++ w/ SDL2
- System: Linux, Windows, OS X
- Interface: Desktop Game
A roguelike engine originally started for 7DRL2015 and never finished. I enjoy the concept and will likely make it a runnable game at some point.